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DrWho_Tardis v1.1.0

This new update includes improvements to how the console units work, Cybermen, Find Biome, and some other minor changes. See the full changelog below. Translation is now possible using the Minetest translator. There are 143 strings. I am also going to start using the built-in Codeberg wiki. Go there for an explanation of all features. Download it from the in-game content manager, ContentDB, or Codeberg. Changelog for v1.1.0 You can view the full changelog document on the Codeberg repo.

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Grass String (Minetest)

In default Minetest, you can only get string by crafting it from cotton, which is rare to find in the wild. Considering how many mods require it in crafting recipes, there had to be an easier way to get it. Introducing: Grass String! It is crafted from 9 of any grass (in group:grass), and can then be turned into normal string for use in crafting recipes. It is on ContentDB here, and the code is hosted on Codeberg here.

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Dyes for Extra Biomes flowers (Minetest)

One of my favourite biome mods for Minetest is Extra Biomes by CowboyLv [ebiomes], but that doesn’t mean it doesn’t come with it’s flaws. One that has been annoying me is how you can’t make dyes from any of the flowers found in these biomes. Since the ebiomes repo hasn’t been updated for 6 months and the author isn’t active on GitHub anymore, I have made a tiny mod to add the crafting recipes for these flowers.

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DrWho_Tardis (v1.0.0) has been released!

Contents | Introduction | Features | Dependencies | v1.0.0 Changelog | Contribute | Useful Links | License An introduction DrWho_Tardis is a Doctor Who themed Minetest mod that adds various items, nodes, a working TARDIS and basic Daleks to the game. It was forked from tardis_new. It currently supports Minetest Game, and may work with other games based on that. Download it from the in-game content manager, ContentDB, or Codeberg.

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